Peer-Reviewed Technical Publications

(Click icons for pdf files)

 

2012

B. Miller, K. Museth, D. Penney and N. B. Zafar, “Cloud Modeling And Rendering for “Puss In Boots” ”, ACM SIGGRAPH Talk, 2012.

 

M. Alden, G. Melich and K. Museth, “Efficient and Seamless Volumetric Fracturing”, ACM SIGGRAPH Talk, 2012.

 

B. Christensen, M. Nielsen, and K. Museth. “Out-Of-Core Computations of High-Resolution Level Sets by Means of Code Transformation”. Journal of Scientific Computing, Volume 50, Issue 2, pages 368-404, 2012.

 

2011

K. Museth, “DB+Grid: A Novel Dynamic Blocked Grid For Sparse High-Resolution Volumes and Level Sets”, ACM SIGGRAPH Talk, 2011.

 

N. Zafar, D. Stephens, M. Larsson, R. Sakaguchi, M. Clive, R. Sampath, K. Museth, D. Blakey, B. Gazdik, and R. Thomas. “Destroying LA for "2012"”. ACM SIGGRAPH Talk, 2010.

 

2010

A. Söderström and K. Museth. “A Spatially Adaptive Morphological Filter for Dual-Resolution Interface Tracking of Fluids”, EUROGRAPHICS, pages 5–8,  2010.

 

K. Museth, “An Efficient Level Sets Tool Kit For VFX”, ACM SIGGRAPH Talk, 2009.

 

2009

A. Söderström and K. Museth, “Non-Reflective Boundary Conditions For Incompres-sible Free Surface Fluids”, ACM SIGGRAPH Talk, 2009.

 

K. Museth (organizer), R. Henderson, N. Rasmussen, and  J. Tessendorf, “Short-cuts to reality: The art and compromise of software development for physics-based VFX”, ACM SIGGRAPH Panel, 2009.

 

M. Nielsen, B. Christensen, N. Zafar, D. Roble and K. Museth, “Guiding of Smoke Animations Through Variational Coupling of Simulations at Different Resolutions”, ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009.

 

K. Museth and D. Breen, “Level-Set Surface Editing Operators”, Patent No. US  7,542,036 B2, Filed by Caltech February 19, 2004, issued June 2, 2009.

 

T. Hinks and K. Museth, “Wind-Driven Snow Buildup Using a Level Set Approach”, Eurographics Ireland Workshop Series (best presentation award), Volume 9, page 19-26, December 2009.

 

2008

A. Brodersen, K. Museth, S. Porumbescu and B. Budge, “Robust Geometric Texturing Using Level Sets”, IEEE Transactions on Visualization and Computer Graphics, Volume 14, Issue 2, 2008.

 

M. Nielsen, O. Nilsson, A. Söderström and K. Museth, “Out-Of-Core and Compressed Level Set Simulations”, ACM SIGGRAPH TOG Paper presentation, 2008.

 

K. Museth and M. Clive, “CrackTastic: Fast 3D Fragmentation in “The Mummy: Tomb Of The Dragon Emperor””, ACM SIGGRAPH Sketches & Applications, 2008.

 

J. Beltowska, K. Museth and D. Breen,  “Investigations of Tensor Voting Modeling”, Communications Proceedings of the 16th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, pages 55 - 62, 2008.

 

K. Museth, A. Ynnerman and T. Moller, Guest Editors of IEEE Transactions on Visualization and Computer Graphics, Volume 14, Issue 4, 2008.

 

2007

K. Museth, M. Clive and N. B. Zafar, “Blobtacular: Surfacing particle systems in Pirates of the Caribbean 3”, ACM SIGGRAP Sketches & Applications, 2007.

 

M. Nielsen, O. Nilsson, A. Söderström and K. Museth, “Out-Of-Core and Compressed Level Set Simulations”, ACM Transactions on Graphics, Volume 26, Issue 4, 26 pages, 2007.

 

G. Johansson, K. Museth and H. Carr, “Flexible And Topologically Localized Segmentation”, Proceedings Eurographics/IEEE VGTC Symposium on Visualization, 2007.

 

I. Braude, J. Marker, K. Museth, J. Nissanov and D. Breen, “Contour-Based Surface Reconstruction using MPU Implicit Models”, Journal of Graphics Models, Elsevier Inc., Volume 69, Issue 2, pages 139-157, 2007.

 

M. Bergbom, K. Museth, and D. Roble, “Robust Fitting of Super-Helices to Parametric Curves”, ACM SIGGRAPH Poster, 2007.

 

K. Museth, A. Ynnerman and T. Moller, Editor and Chair of Proceedings Eurographics/IEEE VGTC Symposium on Visualization, May 23-25, 2007.

 

M. Nielsen and K. Museth, “Dynamic Tubular Grid: An Efficient Data Structure and Algorithms for High Resolution Level Sets”, Journal of Scientific Computing, Volume 26, Issue 3, pages 261-299, 2006.

 

B. Houston, M. Nielsen, O. Nilsson, C. Batty and K. Museth, “Hierarchical RLE Level Set: A Compact and Versatile Deformable Surface Representation” (Conditionally accepted at ACM SIGGRAPH ’05) , ACM Transactions on Graphics, Volume 25, Issue 1, pages 1-24, 2006.

 

J. Marker, I. Braude, K. Museth, D. Breen, “Contour-Based Surface Reconstruction using Implicit Curve Fitting, and Distance Field Filtering and Interpolation”, IEEE Volume Graphics (Boston, MA, July 2006) pages 95-102, 2006.

 

G. Lathen, K. Museth and H. Carr, “Topologically Localized Level Set Segmentation”, Symposium on Image Analysis, pages 89-92, 2007.

 

M. Nielsen, O. Nilsson, A. Söderström and K. Museth, “Virtually Infinite Resolution Deformable Surfaces”, ACM SIGGRAPH Sketches & Applications, 2006.

 

N. B. Zafar, J. Åkesson, D. Roble, and K. Museth, “Scattered Spherical Harmonic Approximation for Accelerated Volume Rendering”, ACM SIGGRAPH Sketches & Applications, 2006.

 

G. Johansson, O. Nilsson, A. Söderström and K. Museth, “Distributed Ray Tracing In An Open Source Environment”, SIGRAD, November 2006.

 

(Alphabetic order) D. Breen and K. Museth, “Level Sets Methods for Visualization”, IEEE Visualization Course, Baltimore, MA, October 2006.

 

T. Nakaguchi, M. Okui, N. Tsumura, K. Museth, Y. Miyake, “Segmentation of Pancreas from CT images Using Multiple Level Sets for Preoperative Simulation System”, IEICE Technical Committee on Medical Imaging (Aichi, JAPAN),  2006.

 

K. Museth, D. Breen, R. Whitaker, S. Mauch and D. Johnson, “Algorithms For Interactive Editing Of Level Set Models”, The International Journal of Eurographics Assoc.: Computer Graphics Forum, Volume 24, Issue 4, pp 1-22, December 2005.

 

O. Nilsson, D. Breen and K. Museth, “Surface Reconstruction Via Contour Metamorphosis: An Eulerian Approach With Lagrangian Particle Tracking”, IEEE Visualization, (Minneapolis, MN), pp. 407-414, October 2005.

 

K. Reuterswärd, J. Flynn, D. Roble and K. Museth, “Model Flowing: Capturing and tracking of deformable geometry”, ACM SIGGRAPH Sketches & Applications, (Los Angeles, CA), August 2005.

 

B. Houston, M. Nielsen, O. Nilsson, C. Batty and K. Museth, “Gigantic Deformable Surfaces”, ACM SIGGRAPH Sketches & Applications, (Los Angeles, CA), August 2005.

 

D. Breen, R. Whitaker, K. Museth and L. Zhukov, “Level Set Segmentation of Biological Volume Datasets”, J. Suri (ed.), Handbook of Medical Image Analysis, Volume I: Segmentation Part A, Kluwer, New York, Chapter 8, pp. 415-478, 2005.

 

K. Museth and S. Lombeyda, “TetSplat: Real-Time Rendering and Volume Clipping of Large Unstructured Tetrahedral Meshes”, IEEE Visualization (Austin, TX), pp. 433-440, October 2004.

 

2006

2005

2004

M. Nielsen and K. Museth, “An Optimized, Grid Independent, Narrow Band Data Structure for High Resolution Level Set Representations”, SIGRAD, ISSN 1650-3686, November 2004.

 

A. Sandholm and K. Museth, “3D Reconstruction From Non-Euclidian Distance fields”, SIGRAD, ISSN 1650-3686, November 2004.

 

P. Ljung, C. Lundström, A. Ynnerman and K. Museth, “Transfer Function Based Adaptive Decompression for Volume Rendering of Large Medical Data Sets”, IEEE Volume Visualization, (Austin, TX), pp. 25-32, October 2004.

 

(Alphabetic order) D. Breen, R. Fedkiw, K. Museth, S. Osher, G Sapiro and R. Whitaker, “Level Sets and PDE Methods for Computer Graphics”, ACM SIGGRAPH Course #27, (Los Angeles, CA), ISBN 1-58113-896-2, August 2004.

 

M. Nielsen and K. Museth, “Dynamic Tubular Grid: An Efficient Data Structure and Algorithms for High Resolution Level Sets”, Linköping Electronic Articles in Computer and Information Science, Volume 9, Issue 001, ISSN 1401-9841, 24 pages, 2004.

 

L. Zhukov, K. Museth, D. Breen, R. Whitaker and A. Barr “Tensor Invariants For Modeling and Segmentation of Diffusion Tensor MRI Data”, Journal of Electronic Imaging, Volume 12, Issue 1, pp 125-133, January 2003.

 

2003

K. Museth, R. Whitaker, and D. Breen, Book: "Geometric Level Set Methods in Imaging, Vision and Graphics", Chapter 23: "Editing Geometric Models", Stanley Osher and Nikos Paragios (eds.), Springer, pp 441-460. (book cover is made from our figure 2), ISBN 0387954880, 2003.

 

K. Museth, D. Breen, R. Whitaker and A. Barr, “Level Set Surface Editing Operators”, ACM Transactions on Graphics, proceedings of ACM SIGGRAPH ‘02 (San Antonio, TX), Volume 21, Issue 3, pp. 330-338, July 2002.

 

K. Museth, D. Breen, L. Zhukov and R. Whitaker, “Level Set Segmentation from Multiple Non-Uniform Volume Datasets”, IEEE Visualization (Boston, MA), pp. 179-186, October 2002.

 

2002

K. Museth, D. Breen, R. Whitaker and S. Mauch, "Algorithms for Interactive Editing of Level Set Models", California Institute of Technology, Technical Report at Center for Advanced Computing Research, Number 192, 12 pages, 2002.

 

K. Museth, M. W. Lo and A. Barr, “Semi-immersive space mission design and visualization”, IEEE Visualization (San Diego, CA), pp. 501-504, October 2001.

 

2001

R. Whitaker, D. Breen, K. Museth and N. Soni, "Segmentation of Biological Volume Datasets Using a Level Set framework", K. Mueller, A Kaufman (eds.), Volume Graphics, Springer Books, Vienna, pp. 249-263, ISBN 3-211-83737-X, 2001.

 

G. Gómez, M. Lo, J. Masdemont and K. Museth, “Simulation of Formation Flight Near Lagrange Points for the TPF Mission”, American Astronautical Society (AAS/AIAA), Astrodynamics Specialist Conference, (Quebec City, Canada), pp. 305-322, July 2001.

 

R. Whitaker, D. Breen, K. Museth and N. Soni, “A framework for Level Set segmentation of volumetric datasets”, IEEE Volume Graphics (Stony Brook, NY), pp. 159-168, June 2001.

 

L. Zhukov, K. Museth, D. Breen and R. Whitaker, “3D modeling and segmentation of Diffusion weighted MRI data”, SPIE Medical Imaging (San Diego, CA) pp. 401-412, February 2001.

 

K. Museth and A. Kuppermann, “The asymptotic analysis of state-to-state tetraatomic reactions using row-orthonormal hyperspherical coordinates”, Journal of Chemical Physics, Volume 115, pp. 8285–8297, 8 November 2001.

 

K. Museth and G. D. Billing, “Response to Comments on: Generalization of the MCTDH method to non-adiabatic systems”, Journal of Chemical Physics, Volume 109, p. 351, 1998.

 

1998

C. Leforestier and K. Museth, “Response to Comments on: On the direct complex scaling of matrix elements expressed in a discrete variable representation. Application to molecular resonances”, Journal of Chemical Physics, Volume 109, p. 1203-1204, 1998.

 

1997

K. Museth and C. Laursen, “Quantum mechanical study of Non-Adiabatic effects in the sticking probability of H2 on a Cu(100) and Cu(111) surface”, UNI-C Supercomputer, pp. 92-100, 1997.

 

K. Museth, C. Leforestier, D. Grimbert and V. Sidis, “On the optical potential method as a generalized scheme to locate molecular resonances”, Technical Report at H. C. Ørsted’s Institute, University of Copenhagen, 39 pages, February 1997.

 

K. Museth, “Resonances and Non-Adiabatic effects in Quantum Dynamics”, Ph.D. Dissertation, University of Copenhagen, 230 pages, September 1997.

 

1996

K. Museth and G. D. Billing, “Generalization of the MCTDH method to non-adiabatic systems”, Journal of Chemical Physics, Volume 105, p. 9191, 1996.

 

K. Museth and C. Leforestier, “On the direct complex scaling of matrix elements expressed in a discrete variable representation. Application to molecular resonances”, Journal of Chemical Physics, Volume 104, p. 7008, 1996.

 

1994

K. Museth, G. D. Billing and J. Linderberg, “The full quantum mechanical three body problem of H2+”, Lecture Notes in Computer Science, Volume 879, p. 383, Springer-Verlag, ISBN 3-540-58712-8, 1994.

 

K. Museth, “Proton-Hydrogen Scattering by the R-Matrix Theory”, Master Thesis, University of Copenhagen, 215 pages, Marts 1994.

 

1993

K. Museth J. Linderberg G. D. Billing and P. Thejll, IAU Collequium 146: Molecular opacities in the Stellar Environment, 1993, p. 82, (ISBN 87-7834-031-4).

 

K. Museth, J. Linderberg and G. D. Billing. “Non-Adiabatic Simulation of H2+”, UNI-C Supercomputer, pp. 38-43, 1993.

 

K. Museth, J. Linderberg and G. D. Billing, “The full quantum mechanical three body problem of H2+”, IPEAC 1993, Volume 2, p. 673, ISBN 87-8754834-8, 1993.

 

A. Sonderstrom, M. Karlsson and K. Museth, “A PML Non-Reflective Boundary Condition for the Free Surface Incompressible Navier-Stokes equations”. ACM Transactions on Graphics, Volume 29, Issue 5, 17 pages,  2010, Presented at SIGGRAPH.

 

Interviews and press releases

PhD Productions

Selected MSc productions

“The Doctor Is In”, CGSociety (Los Angeles, November 2008), interview by Renee Dunlop.

 

TV interview with “Chinacomic”, (Beijing, November 2008), interview by Ginger York.

 

“Blobtacular: Surfacing particle systems in Pirates of The Caribbean 3”, Computer Graphics World (Japan), Volume 111, Issue 11, 2007, interview by Noriko Kurachi.

 

“From quantum mechanics to pirates of the Caribbean” (original Danish title “Fra  kvantemekanik til caribiske pirater”), “Katrinebjerg newsletter” (issue 7, July 207), interview by Daniel Holm Johansen.

 

“När det osynliga blir synligt”, Naturvetaren, (issue 1, 2006), pp 12-13, (interview in a major Swedish science magazine), interview by Andrea Wilnerzon.

 

“IT from Linkoping conquers the world; Ken’s visualization has many applications” (original Swedish title “IT från Linköping erövrar världen; Kens visualiseringar har månge användningsområden”), Naturvetaren, (issue 5, 2005), front cover and pp 3-4 and 6-7, (interview in a major Swedish science magazine), interview by Kim Bergström.

 

“Professor in Computer Graphics” (original Danish title “Computergrafikprofessor”), Politiken, (Marts 10, 2005), pp 8, section 2, (announcement of adjunct professorship in major Danish newspaper), interview by Erik Schnettler.

 

“Computer graphics in world-class; he chose the university over Hollywood” (original Swedish title “Datagrafik i världsklass; Han valde univeritetet före Hollywood”), Computer Sweden, (issue 91, 2004), page 17 (interview in a major Swedish IT newspaper), interview by Anders Nordner.

 

“Brain drain”, 50 minute radio interview about Ken Museth’s research career at Caltech, Denmark’s National Radio P1, January 5 (9:10-10:00am) and January 7 (10:10-11:00pm), 2001, interview by Poul Birk Eriksen.

 

A. Kuppermann, K. Museth, D. Wang and M. Wu, "Four Atoms And A Supercomputer", ENVISION, Volume 16, Issue 3, p. 14-16, 2000.

 

“Puss In Boots”, Computer Graphics World (Japan), Volume 164, Issue 4, 2012, interview by Noriko Kurachi.

 

“Memory Efficient Methods for Eulerian Free Surface Fluid”, Andreas Soderstrom, PhD thesis, December 2010. (Principle supervisor Ken Museth).

 

“Efficient Algorithms for Controllable Fluid Simulations and High-Resolution Level Set Deformations”, Brian Bunch Christensen, PhD thesis, May 2010. (Principle supervisor Ken Museth).

 

“Level Set Methods and Geodesic Distance Functions”, Ola Nilsson, PhD thesis, November 2009. (Principle supervisor Ken Museth).

 

“Flexible Methods for Geometric Texturing”, Anders Brodersen, PhD thesis, June 2007. (Principle supervisor Ken Museth).

 

“Efficient and High Resolution Level Set Simulations; Data Structures, Algorithms and Applications”, Michael Bang Nielsen, PhD thesis, December 2006. (Principle supervisor Ken Museth).

 

“Super-Helices for Hair Modeling and Dynamics”, Mattias Bergbom, Master of Science thesis, May 2007. (Principle supervisors Ken Museth and Doug Roble).

 

“Blending of implicit models by means of anisotropic diffusion”, Henrik Wrangel, Master of Science thesis, November 2006. (Principle supervisor Ken Museth).

 

“Hybrid method for volume visualization: Combining Direct Volume Rendering with Level Set Segmentation”, Ulf Lindgren and Olof Rehnstrom, Master of Science thesis, October 2006. (Principle supervisor Ken Museth).

 

“Multiple scattering in participating media using Spherical Harmonics”, Johan Åkesson, Master of Science thesis, June 2006.

 

“Animating Wind-Driven Snow Buildup Using an Implicit Approach”, Tommy Hinks, Master of Science thesis, June 2006. (Principle supervisor Ken Museth).

 

“Local Level Set Segmentation with Topological Structures”, Gunnar Johansson, Master of Science thesis, June 2006. (Principle supervisor Ken Museth).

 

“Model Flowing: Capturing and Tracking of Deformable Geometry”, Kjell Reuterswärd, Master of Science thesis, October 2005. (Principle supervisors Ken Museth and Doug Roble)

 

“Fast and Adaptive Polygon Conversion By Means Of Sparse Volumes”, Mihai Alden, Master of Science thesis, December 2010. (Principle supervisor Ken Museth).

 

“Simulation and visualization of incompressible fluids using improved particle level sets”, Andreas Söderström, Master of Science thesis, April 2005. (Principle supervisor Ken Museth).

 

“DreamWorks Animation Releases Proprietary Volumetric Format OpenVDB to Open Source Community”, press release by DreamWorks Animation, August 3, 2012.

 

“Digital Domain Media Group, an Early Innovator of Volumetric Technology, Supports Open Source Release of OpenVDB by DreamWorks Animation”, press release by Digital Domain, August 3, 2012.

 

“Dreamworks Animation releases OpenVDB 0.99”, The H, November 23, 2012, by Dj Walker-Morgan. 

 

“Houdini Integrates With OpenVDB”, press release by SideFX, August 6, 2012.

 

O. Nilsson, M. Reimers, K. Museth and A. Brun, “A Novel Algorithm for Computing Riemannian Geodesic Distance in Rectangular 2D Grids”, Springer’s Lecture Notes in Computer Science, Volume 7432, pages 265-274, 2012.

 

K. Museth, “System And Method For Surfacing Of Particle Systems”, Patent No. US 8,199,148 B2, Filed by Digital Domain August 1, 2008, issued June 12, 2012.

 

“SIGGRAPH 2012: DreamWorks Animation Open Sources Volume Data Format”, Post Magazin, August 11, 2012, interview by Scott Singer. 

 

“DreamWorks open sources the OpenVDB file format”, CGChannel, August 8, 2012, by Jim Thacker. 

 

“Rise of the Guardians tech released for free”, Click, November 23, 2012, by Mark O’Beirne. 

 

“DreamWorks Releases Software Used in ‘Guardians’”, The Wall Street Journal, November 20, 2012, by Erica Orden. 

 

K. Museth, “VDB: High-Resolution Sparse Volumes With Dynamic Topology”. ACM Transactions on Graphics, Volume 32, Issue 3, Pages 27:1-27:22, June 2013, Presented at SIGGRAPH 2013 in Anaheim.

 

2013

“Profile Ken Museth: a career shaped by creativity”, by Adrian Scoica, ACM XRDS, Volume 19, Issue 4, page 39, June 2013.  ACM Digital Library.

 

“SideFX releases Houdini 12.5”, fxguide, March 14, 2013, by Ian Failes. 

 

“Side Effects Software ships Houdini 12.5”, CGChannel, August 8, 2012, by Jim Thacker.

 

A. Ghoniem and K. Museth, “Hair growth by means of sparse volumetric modeling and advection”, ACM SIGGRAPH Talk, 2013.

 

D. Lipton, K. Museth, and B. Sutherland, “Jack’s Frost: Controllable Magic Frost Simulation for ‘Rise of the Guardians’”, ACM SIGGRAPH Talk, 2013.

 

O. Nilsson, M. Reimers, K. Museth and A. Brun, “A Novel Algorithm for Computing Riemannian Geodesic Distance in Rectangular 2D- and 3D Grids”, International Journal on Artificial Intelligence Tools, Volume 22, Issue 6, December 20, 2013.

 

J. Budsberg, M. Losure, K. Museth, and M. Baer, “Liquids in ‘The Croods’ ”, ACM DigiPro Short Paper, Anaheim, 2013.

 

“OpenVDB Interview”, SoundCloud, May 15, 2013, Phone interview by Floyd Bishop. 

 

“DreamWorks Animation Redefines Volumetric Processing with Release of OpenVDB 1”, Computer Graphics World, April 15, 2013, based on a press release from DreamWorks Animation. 

 

K. Museth, “Effects and Simulation”, Section 3.9 in Production Pipeline Fundamentals for Film and Games, by Renee Dunlop (book editor), Focal Press, ISBN-13: 978-0415812290, February 3, Pages 60-63, 2014.

 

2014

K. Museth, “A Flexible Image Processing Approach to the Surfacing of Particle-Based Fluid animation”, Mathematical Progress in Expressive Image Synthesis I, Springer Japan,  ISBN 978-4-431-55006-8, Volume 4, pp 81-84, 2014.

 

K. Museth, “Hierarchical Digital Differential Analyzer for Efficient Ray-Marching in OpenVDB”, ACM SIGGRAPH Talk, 2014.

 

B. V. Opstal, L. Janin, K. Museth, and M. Alden, “Large Scale Simulation and Surfacing of Water and Ice Effects in “Dragons 2” ”, ACM SIGGRAPH Talk, 2014.

 

“Interview: Ken Museth on OpenVDB”, by Gottfried Hofmann, Blender Diplom, October 19, 2014.

 

“Was ist OpenVDB und was bringt’s?”, by Gottfried Hofmann, Digital Production, Issue 5, page 130-135, August  5, 2014.

 

2015

J. Balme, E. Brown-Dymkoski, V. Guerrero, S. Jones, A. Kessler, A. Lichtl, K. Lung, W. Moses, K. Museth, N. Roberson, D. Taller, and T. Fogal, “Extreme Multi-Resolution Visualization: A Challenge on Many Levels”, Super Computing, 2015.

 

“The Future of Rocket Engine Design”, by Propulsion Analysis Group @ SpaceX, Poster at Smoky Mountains Computational Sciences And Engineering Conference, 2015.

 

2016

K. Museth and D. Breen, “Level-Set Surface Editing Operators”, Patent No. US  9,430,870 B2, Filed by Caltech December 7, 2007, issued August 30, 2016.

 

2017

A. Pradhana, T. Gast, G. Klar, C. Fu, J. Teran, C. Jiang and K. Museth, “Multi-Species Simulation of Porous Sand and Water Mixtures”, ACM SIGGRAPH Paper, 2017.

 

K. Museth, “Novel Algorithm for Sparse and Parallel Fast Sweeping: Efficient Computation of Signed Distance Fields”, ACM SIGGGRAPH Talk, 2017.

G. Klar, J. Budsberg, M. Titus, S. Jones and K. Museth, “Production Ready MPM Simulations”, ACM SIGGGRAPH Talk, 2017.

K. Museth, J. Budsberg, R. Hankins, T. Keeler, D. Bailey, and R. Hoetzlein,  “OpenVDB”, ACM SIGGGRAPH Course, 2017.

K. Museth, John Lynch, J. Budsberg, and D. Bailey,  “OpenVDB”, ACM SIGGGRAPH Course, 2015.

K. Museth, Mihai Alden, J. Budsberg, J. Johansson, and E. Lam,  “OpenVDB”, ACM SIGGGRAPH Course, 2013.

J. Wretborn, R. Armiento, and K. Museth, “Animation of Crack Propagation by means of an Extended Multi-body Solver for the Material Point Method”, Computers & Graphics, 2017.